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Waveform Audio File Format  |  1998-04-30  |  1.0 MB  |  1 channel  |  22,050 sample rate  |  24 seconds
Transcription: Then the movie will advance to the frame containing this script, which controls the delay. First of all, the puppet sounds you see here are played if the user clicks before Jesper draws and the game starts over. If there aren't any false starts, then if the timer, which was started in the frame before, is less than the number set in the variable time, the game stays put and waits. When the number stored in time is less than the timer number, the game advances and the player must draw before Jesper can fire you.